The 2026 Videogame Awards Calendar
The earned media landscape has shifted. If you’re waiting for a review cycle to put your game on the map, you’re playing a dangerous game.
Editorial opportunities are shrinking. The days of relying solely on day-to-day coverage to drive sales are largely behind us. For 2026, the smart money is pivoting. It’s about capitalizing on industry-wide beats —those massive, global moments where the entire gaming world is watching.
Showcases are the obvious play, but there is a quieter, more effective vertical that too many developers overlook until it’s too late: Awards.
Why Developers Miss Videogame Award Opportunities
Imposter syndrome is real; most developers disqualify themselves before they even start. We hear it all the time: “Our game isn’t GTA 6, so why bother?” or “We don’t have the budget to compete with the big guys.”
No. You’re good enough, you’re smart enough, and people like your game.
The reality is that your competition is often asleep at the wheel. Most studios aren’t thinking about awards until the nominees are announced. If you have a targeted category—whether that’s Best Audio, Technical Achievement, or Best Mobile Game—and a polished submission, your odds of securing a slot are significantly higher simply because you showed up prepared.
And let’s be clear: in PR terms, a nomination is a win.
It’s a headline. It’s a reason to re-engage your community with a “Thank You” event. It’s a laurel that lives on your Steam page forever. Recent data backs this up:
- The “TGA Bump”: Finalists at last year’s Game Awards saw massive week-over-week sales spikes—Metaphor: ReFantazio jumped 172% and Astro Bot saw a 51% surge just from the nomination buzz.
- The Steam Effect: Indie hit Potion Craft saw its user rating jump to “Overwhelmingly Positive” (97%) during the Steam Awards, driven purely by players mobilizing to complete nomination tasks.
Revenue Growth: After winning “Best Mobile Game” at TGA 2021, Genshin Impact used the win to launch massive in-game events. Brawl Stars followed a similar playbook in 2024, contributing to a 524% revenue surge.
Case Study: How We Built the Wuthering Waves Campaign
When we partnered with Kuro Games for the launch of Wuthering Waves, we knew we were entering a battlefield dominated by giants like Genshin Impact. We needed more than just a standard launch beat; we needed a “prestige” angle.
We didn’t wait for the buzz to happen organically. We treated the awards cycle as a primary marketing vertical.
- The Narrative: We shifted the conversation from “new game launch” to “Best Forever Game,” highlighting rapid technical improvements and community trust.
- The Targeting: We didn’t spray and pray. We identified specific categories where the game excelled—Best Mobile Game and Audio Design—and tailored our “For Your Consideration” (FYC) assets specifically to those criteria.
- The Mobilization: We executed a direct campaign to judges, ensuring they had the specific arguments and assets needed to justify a vote.
The Results: A nomination for Best Mobile Game at The Game Awards, a finalist spot for Players’ Voice, and a win for Best Audio/Visual Accomplishment at the Mobile Game Awards. This didn’t just look good on a shelf; it cemented Wuthering Waves as a viable, top-tier competitor in the gacha market.
Your 2026 Awards Roadmap
To be a contender in December, you need to be strategizing in Q1. If you wait for the “Call for Entries” email, you are already behind.
Here are the critical windows you need to hit for just some of the the 2026 cycle:
- D.I.C.E. Awards (Feb 2026): This is peer-voted, so your assets must focus on developer craft, not consumer hype.
- gamescom latam (April 2026): A key emerging market beat. Submissions generally close early in the year.
- Mobile Game Awards (August 2026): Submissions close in late June. If you haven’t defined your live-ops narrative by May, you miss the window.
- gamescom Awards (August 2026): Submissions open in early July. Pro tip: Eligibility often requires playability on the show floor, so your event strategy and awards strategy must be synced.
- Golden Joystick Awards (November 2026): Nominations open around September 1. This is public-voted, so have your community mobilization plan ready to deploy.
The Game Awards (December 2026): While there is no formal submission form, the campaign begins in the summer. Judges play games year-round. If you wait until November to send FYC mailers, you are just adding to their backlog
Don’t Wait!
Start auditing your 2026 roadmap right now. Does your summer content update align with the eligibility window for the Golden Joysticks? Do you have a “sizzle reel” specifically cut for judges who don’t have time to watch a 20-minute dev diary?
The awards circuit is one of the major visibility beats in the industry. Treat it with the same level of planning as your launch.
Ready to build your FYC strategy? Book a strategy call with us today.
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